{"version":3,"file":"addFloorArea-5c3ba213.js","sources":["../../../app/frontend/assets/documentation/articles/diagram-interactions/addFloorArea.js"],"sourcesContent":["export const addLandCoveringFloorAreaVisuals = [\n {\n name: \"Demo\",\n markdown: `![Add land covering floor area GIF](https://assets.towerhunt.com/site/Transparent_dark_lines_T0.png)\n `,\n },\n {\n name: \"Before & After\",\n markdown: `{% beforeAfter beforeImageSource=\"https://assets.towerhunt.com/site/documentation/addFeeParcelBefore.png\" afterImageSource=\"https://assets.towerhunt.com/site/documentation/addFeeParcelAfter.png\" /%}\n `,\n },\n];\n\nexport const addBuildingLevelFloorAreaVisuals = [\n {\n name: \"Demo\",\n markdown: `![Add building level floor area GIF](https://assets.towerhunt.com/site/Transparent_dark_lines_T0.png)\n `,\n },\n {\n name: \"Before & After\",\n markdown: `{% beforeAfter beforeImageSource=\"https://assets.towerhunt.com/site/documentation/addFeeParcelBefore.png\" afterImageSource=\"https://assets.towerhunt.com/site/documentation/addFeeParcelAfter.png\" /%}\n `,\n },\n];\n\nexport const addExistingAirRightsFloorAreaVisuals = [\n {\n name: \"Demo\",\n markdown: `![Add existing air rights floor area GIF](https://assets.towerhunt.com/site/Transparent_dark_lines_T0.png)\n `,\n },\n {\n name: \"Before & After\",\n markdown: `{% beforeAfter beforeImageSource=\"https://assets.towerhunt.com/site/documentation/addFeeParcelBefore.png\" afterImageSource=\"https://assets.towerhunt.com/site/documentation/addFeeParcelAfter.png\" /%}\n `,\n },\n];\n\nexport const addAirRightsFloorAreaVisuals = [\n {\n name: \"Demo\",\n markdown: `![Add air rights floor area GIF](https://assets.towerhunt.com/site/Transparent_dark_lines_T0.png)\n `,\n },\n {\n name: \"Before & After\",\n markdown: `{% beforeAfter beforeImageSource=\"https://assets.towerhunt.com/site/documentation/addFeeParcelBefore.png\" afterImageSource=\"https://assets.towerhunt.com/site/documentation/addFeeParcelAfter.png\" /%}\n `,\n },\n];\n\nexport const addFloorArea = {\n order: 18,\n name: \"Add a floor area\",\n keywords: \"space rentable useable usable lease\",\n subcategory: \"Properties\",\n markdown: `# Add a floor area\n\n {% tablessContainer paddingStyles=\"px-5\" %}\n **Who can use this feature?**\n\n {% inlineAppIcon iconName=\"user\" /%}{% inlineRouterLink articleId=\"understand-reputation\" sectionName=\"What reputation affects\" %}**Reputable users**{% /inlineRouterLink %}.\n {% /tablessContainer %}\n\n In commercial real estate, {% inlineRouterLink %}floor area{% /inlineRouterLink %} is most often the product that the customer (usually a tenant) wants. Tenants sign leases that grant them temporary use of discrete amounts of space. Real estate operators acquire existing floor area and/or attempt to construct new floor area so that they can lease it to generate revenue. In Tower Hunt, floor area can be added to {% inlineRouterLink %}land coverings{% /inlineRouterLink %}, {% inlineRouterLink %}building levels{% /inlineRouterLink %}, and {% inlineRouterLink %}air rights{% /inlineRouterLink %}.\n\n ## What to expect\n\n A newly created floor area just represents *some* amount of space that *may or may not exist* at a {% inlineRouterLink articleId=\"what-is-a-property?\" %}property{% /inlineRouterLink %}. Context can be added via the {% inlineRouterLink %}datapoint{% /inlineRouterLink %} types below, each of which is {% inlineAppIcon iconName=\"private\" /%}{% inlineRouterLink articleId=\"what-is-safezone?\" %}Safezone{% /inlineRouterLink %} by default:\n\n - {% inlineRouterLink articleId=\"add-property-uses\" %}Property uses{% /inlineRouterLink %} indicate the intended/allowed uses\n - {% inlineRouterLink articleId=\"add-floor-area-measures\" %}Area measures{% /inlineRouterLink %} define how much space\n - {% inlineRouterLink articleId=\"add-a-milestone-date\" %}Milestone dates{% /inlineRouterLink %} govern the status of the space and when it exists\n - {% inlineRouterLink articleId=\"add-a-floor-area-layout\" %}Layouts{% /inlineRouterLink %} specify the quantities and types of rooms/partitions that exist (or are possible)\n\n ## Steps\n\n {% tablessContainer %}\n 1. Visit a {% inlineRouterLink articleId=\"the-role-of-the-property-diagram\" %}property diagram{% /inlineRouterLink %}.\n 2. {% inlineAppIcon iconName=\"cursor\" /%}{% inlineRouterLink articleId=\"select-a-property-diagram-part\" %}**Select**{% /inlineRouterLink %} a {% inlineRouterLink articleId=\"visual-features-of-the-property-diagram\" sectionName=\"Property selector\" %}property{% /inlineRouterLink %}, {% inlineRouterLink articleId=\"visual-features-of-the-property-diagram\" sectionName=\"Land coverings\" %}land covering{% /inlineRouterLink %}, {% inlineRouterLink %}building level{% /inlineRouterLink %}, or {% inlineRouterLink articleId=\"visual-features-of-the-property-diagram\" sectionName=\"Air rights (optional)\" %}air right{% /inlineRouterLink %}.\n 3. In the {% inlineRouterLink articleId=\"understand-the-property-diagram-control-panel\" %}control panel{% /inlineRouterLink %}, click {% inlinePropertyDiagramIcon name=\"addFloorArea\" /%}.\n 4. {% inlineAppIcon iconName=\"cursor\" /%}{% inlineRouterLink articleId=\"select-a-property-diagram-part\" sectionName=\"Placing new datapoints on the diagram\" %}**Select**{% /inlineRouterLink %} one or more diagram parts to place the floor area on. Selecting multiple parts will cause the floor area to span all of those parts.\n 5. Click {% inlinePropertyDiagramIcon name=\"saveEditAction\" /%} to save. A new floor area appears in the selected diagram parts.\n {% /tablessContainer %}\n\n ## On a land covering\n\n Placing a floor area on a land covering can be a helpful starting point when you do not have deeper knowledge of the property. If you {% inlineRouterLink %}add building levels{% /inlineRouterLink %} later, the existing floor area(s) will automatically migrate and you can then {% inlineRouterLink %}relocate them{% /inlineRouterLink %} as needed.\n\n {% tabbedContainer tabs=$addLandCoveringFloorAreaVisuals marginStyles=\"mb-4\" /%}\n\n {% callout type=\"tip\" %}\n **Tip:** You can {% inlineRouterLink %}vertically rearrange{% /inlineRouterLink %} land covering floor areas. This is useful when {% inlineRouterLink %}property uses{% /inlineRouterLink %} are added and you'd like a certain type of space to appear in a certain part of the building.\n {% /callout %}\n\n ## On a building level\n\n Placing a floor area on one or more building levels allows for more visual precision when you have deeper knowledge.\n\n {% tabbedContainer tabs=$addBuildingLevelFloorAreaVisuals marginStyles=\"mb-4\" /%}\n\n {% callout type=\"tip\" marginStyles=\"mb-4\" %}\n **Tip:** You can quickly {% inlineRouterLink articleId=\"select-a-property-diagram-part\" sectionName=\"Selecting multiple building levels\" %}select a range of building levels{% /inlineRouterLink %}. This is useful in tall buildings instead of clicking each building level individually.\n {% /callout %}\n\n {% callout type=\"tip\" %}\n **Tip:** You can {% inlineRouterLink %}horizontally rearrange{% /inlineRouterLink %} floor areas within a building level. Use this if there are multiple contiguous floor areas that you want to appear visually together.\n {% /callout %}\n\n ## On existing air rights\n\n Placing floor areas on air rights helps to keep potential/hypothetical space separate from what currently exists.\n\n {% tabbedContainer tabs=$addExistingAirRightsFloorAreaVisuals /%}\n\n ## On new air rights\n\n When the property diagram does not have any air rights in it, {% inlineAppIcon iconName=\"cursor\" /%}{% inlineRouterLink articleId=\"select-a-property-diagram-part\" sectionName=\"Placing new datapoints on the diagram\" %}**select**{% /inlineRouterLink %} the {% inlineRouterLink articleId=\"visual-features-of-the-property-diagram\" sectionName=\"Fee parcels\" %}fee parcel(s){% /inlineRouterLink %} where the air rights belong and Tower Hunt will create them when adding the floor area.\n\n {% tabbedContainer tabs=$addAirRightsFloorAreaVisuals /%}\n `,\n};\n"],"names":["addLandCoveringFloorAreaVisuals","addBuildingLevelFloorAreaVisuals","addExistingAirRightsFloorAreaVisuals","addAirRightsFloorAreaVisuals","addFloorArea"],"mappings":"AAAY,MAACA,EAAkC,CAC7C,CACE,KAAM,OACN,SAAU;AAAA,KAEX,EACD,CACE,KAAM,iBACN,SAAU;AAAA,KAEX,CACH,EAEaC,EAAmC,CAC9C,CACE,KAAM,OACN,SAAU;AAAA,KAEX,EACD,CACE,KAAM,iBACN,SAAU;AAAA,KAEX,CACH,EAEaC,EAAuC,CAClD,CACE,KAAM,OACN,SAAU;AAAA,KAEX,EACD,CACE,KAAM,iBACN,SAAU;AAAA,KAEX,CACH,EAEaC,EAA+B,CAC1C,CACE,KAAM,OACN,SAAU;AAAA,KAEX,EACD,CACE,KAAM,iBACN,SAAU;AAAA,KAEX,CACH,EAEaC,EAAe,CAC1B,MAAO,GACP,KAAM,mBACN,SAAU,sCACV,YAAa,aACb,SAAU;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,GAiEZ"}